CHAMPS: A Proactive & Positive Approach to Classroom Management C Conversation: Can we engage in conversation during this activity? H Help: How do we ask for help? A Activity: What is expected end product of this activity? M Movement: Can you get out of your seat? What are acceptable reasons for movement? Do you need permission? P Participation: What behaviors show that students are and are not participating? S Success! Celebrate student achievement! When students fill the marble jar, it is announced to the whole school during end of day announcements.
We also have a school-wide "zero sign" which means there should be silence.
School-Wide Olweus Bullying Prevention Program (OBPP) Program Developer: Dan Olweus, Ph.D. U.S. Developer: Sue Limber, Ph.D.
OBPP is a research-based, systems change program designed for all students K-12. It is preventative and responsive. OBPP focuses on changing norms and restructuring the school setting.
Sauganash School has taken the initiative to proactively take on bullying in and out of the classroom. We believe bullying is a serious problem that may lead to many negative consequences, such as future incarceration, trauma, depression, and suicide. All staff members have been trained in the Olweus Bullying Prevention System.
School-Wide Rules about Bullying (posted in classroom) * We will not bully others. * We will try to help students who are bullied. * We will try to include students who are left out. * If we know that somebody is being bullied, we will tell an adult at school and an adult at home.
Student Rules/Expectations in the Classroom 1. Follow directions. 2. Keep your hands and feet to yourself. 3. Complete work quietly without interrupting others. 4. Work and play safely. 5. Respect self, others, and school property.
Classroom Management in Room 102 - Rules and expectations are presented to students at the Kindergarten Meet & Greet, day 1, and throughout the year. - Marble Jar with Rewards (Whole Class Behavior) - Card Pulling System (Individual Behavior)
How the Card Pulling System Works * Each student has a green, yellow, blue, and red card in a pile on a chart. * Students begin with a fresh green card each day. * Students are given warnings for inappropriate behavior. After several warnings, students may be asked to change their green card to a yellow card. If a student continues to not make good choices that same day, they will be asked to change their yellow card to a blue card. If a student again continues to not make good choices that same day, they will be asked to change their blue card to a red card. After the red card, the student will continue to get more red cards.
In certain instances, students may pull a card without warning, such as if a child is physical with another child or if a child repeatedly does not follow the same directions day after day.
Students earn a Green, Yellow, blue, or red check at the end of the day. 5 Green checks = 1 prize from the Starbox
Students pick from the Star Box every 20 days.
Students who earn a red card receive a parent letter that needs to be signed and returned the next day. The student will have consequences that correlate with their behavior. Red cards may not mean there is a concern.
Green Card - Participate in all of social time Yellow - miss 5 minutes of social time Blue - Miss 10 minutes of social time Red - miss all of social time
Marble Jar (Whole Class Behavior) Marbles can be earned or taken away. When the class fills the marble jar, the students vote on a prize, such as pajama day, extra recess day, craft day, or movie day, and we celebrate!